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Messages - Lawstiker

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Announcements / Re: New dev blog post added
« on: March 01, 2014, 05:54:21 AM »
I have to say I'm really impressed with how far the A&A community has come, you've all made a'lot of progress since I use to post here!

After El Zee showed me where everything was moved to, I was utterly amazed to read about lua being integrated into A&A. I'm not sure if you are all familiar with Bungies Marathon Trilogy (essential Apples response to PC's Doom back in the day), but the guys behind the Marathon Source Port Aleph One added Lua Support years ago, and it has allowed for some really amazing stuff to be done. Modder's could embed Lua scripts into maps to modify how in game environments worked, alter projectile and monster behaviors, add rpg elements and scripted events, replace textures externally, all kinds of stuff really!

So having that as an example you can say I'm pretty darn excited to get this for A&A  ;)

General Discussion / Re: Some A&A Music
« on: June 20, 2011, 04:05:28 AM »
hmm, could be. maybe leilei could cross reference to confirm some time?

Yeah, coming right of of playing a'lot of fps at the time my first experience was a little difficult as I had not played a game like this in a long time. but once you start learning everything is surprisingly fun.

General Discussion / Re: Some A&A Music
« on: June 20, 2011, 12:17:58 AM »
5? I only see 4.

Are these song that where actually in the game in better quality or something?

General Discussion / Your first experience with Amulets and Armor
« on: June 19, 2011, 02:24:25 PM »
What was it like? how did it go? What did you think about the game at first?

As for me? I was a little confused as to what did what. I saw all these options, items, etc. Got a little confused at first, then when it got to combat even more so. Remember my first experience with the Mage. accidently dropped my knife and started punching the elfs (had no idea how to do magic at the time :P ). needless to say once I got things figured out, and found out all the cool little concepts of the game like how the runes work, that you need food and water as well, it started to become really awesome.

General Discussion / Re: What's your favourite character?
« on: June 19, 2011, 02:17:23 PM »
Normally when it comes to games like this I like to be the magic guy (kinda like how I usually pick the mage in hexen), so when I first started playing I chose the Mage. Though lately as i'm playing the game again I've taken to using the knight for some reason. a little strange as i'm usually not the melee guy in these types of games but I've been having fun with him so far.

for some reason I named him Alice :P   

General Discussion / Re: Malware Detected!
« on: June 17, 2011, 11:54:28 PM »
How much does it cost for a domain name there?

Editing A&A / Re: Character Editor
« on: June 17, 2011, 11:52:50 PM »
glad that got sorted out  :)

Editing A&A / Re: Similarites between Doom 2 and A&A
« on: June 17, 2011, 03:45:54 AM »
makes me wonder how "legal" this game was when it was released  :P

Hints, Cheats, Tips & walkthroughs / Re: Crossbow Trick
« on: June 17, 2011, 02:29:14 AM »
Now thats neat. Have to remember that the next time I'm playing

Editing A&A / Re: Character Editor
« on: June 17, 2011, 02:28:08 AM »
Ah, see why it was updated then. Since this is at v0.2, I think its safe to assume its going to get updated more. What are some future plans for this editor?

Well, I did not know this at all. Likely because I really made it to night time :P

Editing A&A / Re: Character Editor
« on: June 16, 2011, 03:35:48 PM »
Ah cool. May I ask what the critical bug was that got fixed?

Editing A&A / Re: Character Editor
« on: June 15, 2011, 06:03:59 PM »
Hey, nice to see you stop by yoni  :)

Hints, Cheats, Tips & walkthroughs / Re: Shareware walkthrough
« on: June 14, 2011, 02:54:58 PM »
ah cool  ;). going to do a walkthrough of the whole shareware?

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