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Bug Reports / Re: [BUG] Control problems (mouse)
« Last post by POLE7645 on April 14, 2018, 03:38:28 PM »
It's a wired mouse (I never use Bluetooth). More specifically, a BlueDiamond (with no model number).

Although, I just found out that the bug only happens when I'm playing on Fullscreen (I suspect it has to be with the DosBOX portions that somehow resets the cursor position. It did happen with a couple of games). When I play the game in a window, the game plays fine with no problem. But the window is so tiny (due to the low resolution) that playing like this isn't exactly ideal.

Does the DosBOX hq2x (I think. Don't have time to check the name out) is toggable on Amulets and Armors? That could definitely help.
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Bug Reports / Re: [BUG] Control problems (mouse)
« Last post by peewee_RotA on March 30, 2018, 09:37:07 PM »
What kind of mouse?

I've had a lot of weird issues with bluetooth mouses on windows 10 very similar to what you describe.
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Bug Reports / [BUG] Control problems (mouse)
« Last post by POLE7645 on March 20, 2018, 11:41:44 PM »
I found a rather annoying bug tied to the controls. Particularly the mouse.

What happened is that randomly, the mouse will suddenly move at one point to the next in a single frame (making it look instantaneous.

Strangely, the bug seems to react differently depending on which mode I'm in. In "Look" mode (the one with crosshairs), it causes my character to randomly do a 90 turn (either left or right). In "Cursor" mode (where the mouse only moves a cursor), it seems to go randomly to one of the corners of the screen (either of them, but the bottom ones are the most frequent).

I also need to add that the bug only happens while the mouse is moving (and in some cases, when I'm moving).

I previously thought that having a controller plugged in caused the bug, but I played again tonight (and finished the first quest) and the bug was still present (and rather frequent).

If there's any more information you need (conputer specs, OS, mouse used, Dxdiag file), just ask.

Thanks in advance.
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General Discussion / Re: AA TC by "el zee"
« Last post by Roarkes on March 03, 2018, 09:22:50 AM »
Thank you very much. Maybe it will work with Doom Touch.
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General Discussion / AA TC by "el zee"
« Last post by Faremmy on February 11, 2018, 08:38:50 AM »
Tried it today with GZDooM, looks amazing !!

https://forum.zdoom.org/viewtopic.php?t=33705
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Off Topic / General / Re: Happy Holidays !!!
« Last post by Faremmy on December 29, 2017, 10:47:57 AM »
Happy Holidays ! : )
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Off Topic / General / Re: Happy Holidays !!!
« Last post by peewee_RotA on December 25, 2017, 10:50:00 AM »
Happy holidays  :)
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Off Topic / General / Happy Holidays !!!
« Last post by Roarkes on December 24, 2017, 11:53:23 AM »
Happy Holidays !!!
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General Discussion / Magical Staff, now on Sale!
« Last post by peewee_RotA on December 18, 2017, 08:14:56 AM »
Got a giggle out of this.

https://drive.google.com/file/d/12KNiFWNzh_4M91mIepTmkne1_E9RFQ3k/view?usp=sharing

And for only 3 gold and 89 copper. What a steal!
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General Discussion / Re: So what is the solution to acid
« Last post by peewee_RotA on December 02, 2017, 10:52:42 AM »
Quick update. I've only had a few minutes to start looking into this so far, but it's promising. The way the game stores resources is actually pretty clever and should be easy to inject a secondary source.
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