Hi there fellow adventurers.
I have been playing A&A for years and today I found this project, which is absolutely awesome and what I was waiting for years.
It is also nice to know that the game went open source or free or whatever.
Well, so basically what brings me here is the chance to share adventures with more people, but also the chance to edit the game mechanics and create new maps, although I already knew that Slade map editor allows this, I was lacking the linedefs, things and such.
I always though that A&A had a great potential.
So actually, I would like to ask for resources or a PDF or something that teaches me how to edit the game scripts and logic, so I can edit or create new enemies, weapons, spells or whatever to allow me to create a Mod or a TC.
I have been working on a Doom TC based on A&A under EDGE engine for some time, but now that A&A went opensource makes any Dom TC pointless.
So basically, how to create mods and TCs for this game?
Now it comes the proposal:
I noticed that now A&A supports network games.
I can't explain how nobody thought about creating an A&A MMORPG-ish game.
I mean, not a true MMORPG like WoW, but some kind of mod that looks like a sandbox game, with big maps, monsters respawning after some time, maybe HUB style maps like in Hexen...
People can join a server with friends and adventure in a sandbox map or maps.
I know this can be easily done with almost any Doom source port that allows networking, but since we have A&A opensource, this could be also made here.
What I'm talking about is something like Hexen style gameplay but with A&A engine, bigger maps, a lot of new items and spells and respawning monsters.
Well, thats all cya.
Be all your adventures epic and lacking of danger.