So, big update this time:
...added class based skills for new classes. (Haven't decided if they should be added to existing classes in place of arcane magic.)
- Barbarian gets battle rage which drains all mana and raises Str and Spd proportionally.
- Ninja gets 9 skills all revolving around stealth and mobility. (with a few damage effects for balance)
- Monk gets 9 traditional monk/cleric skills such as resistance, healing, and divine intervention.
Skills work just like magic but with only one rune at a time. These runes are earned through leveling and cannot be bought or found. The images need replaced with customized ones, but that will be a further out feature.
... Changed barbarian to have 9 separate skills instead of just 1
- Added area of effect functionality
- Fixed glitch with arcane runes for skill based classes
I'm probably going to move some of other class skills to have area of effect instead of shooting projectiles. (Like the ninja's confusion spell)