Glad to hear things are moving a bit again. =)
Amulets and Armor on a phone or tablet would be an interesting design challenge.
Two imaginary joysticks in the bottom left and right could take care of movement and camera movement. Maybe tapping one could attack, and the other cast a spell.
Inventory would probably be best converted to a scrollable list, and things equipped/used by tapping and dropped by sliding.
Spells present another challenge though... Some sort of gesture based system might be interesting, though with so many spells, it might end up over complicated or hard to detect what the player means.
I like the idea of Amulets and Armor 2. =) The lore I uncovered while working on the wiki had a surprising amount of depth to it. The world is pretty well flushed out, but isn't over explained which leaves creates a lot of mystery for the player. I feel like Amulets and Armor itself is still very much a hidden gem though, so it might be hard to reach players with a sequel. Have you put any more thought into submitting A&A to
steam greenlight or
GOG as an indie game?