Author Topic: [Feature] Script Engine completion  (Read 2779 times)

peewee_RotA

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[Feature] Script Engine completion
« on: March 10, 2016, 12:10:24 PM »
There are a lot of script engine commands that need only a small effort to fix. Since I've brought up the conversation of releasing a new version, would it be wrong to finish these out so that future maps can take advantage of the features?

LysleShields

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Re: [Feature] Script Engine completion
« Reply #1 on: March 14, 2016, 01:47:50 PM »
My son was recently asking me about these.