Two general questions:
1) Would it be doable to require all players in a multiplayer game to be within a certain distance of a level's exit before it will work? You know, the old "You must gather your party before venturing forth" deal. A friend and I were playing and we kept accidentally going to the next level before we were ready (that problem is mainly that we don't know where we're going/what we're doing). But we almost had a close call where I died and he almost exited the level before I could get my stuff. I had just grabbed my last piece of equipment from the ground when he walked into the teleporter.
On a public server I could see that accidentally (or maliciously) happening. At the same time, it could be annoying if someone joined a game, went idle, and kept you from proceeding. I guess you could abort and start again without them. Or maybe you could set a server idle limit?
2) Is there a way to cast Priest spells on another player? Like Rejuvenate, Heal, Purify Blood? I looked at the
wiki page and didn't see anything that indicated that. And if there is a way, we haven't figured it out yet.