Author Topic: Stealth Bonus to Damage Possible?  (Read 2910 times)

Marrik Broom

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Stealth Bonus to Damage Possible?
« on: November 03, 2013, 01:46:52 PM »
I don't know how the Rouge works. Just a general 'hey this seems like it'd be nice if' since I didn't notice it on the LP.

Have it so attacks when enemies are not in the 'alert' state causing a damage bonus, and a rouge getting a bonus on top of that to make up for class weakness in armor.

IE: You get like a 10% bonus when getting that first hit on enemies before they realize what's gone on.

Rouges would get an additional 50% damage on that first hit if they're wielding a dagger.

Would that be doable, or would that throw everything out of balance?

Bourbon

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Re: Stealth Bonus to Damage Possible?
« Reply #1 on: November 04, 2013, 07:40:12 PM »
How often do you encounter enemies that aren't in the 'alert' state? I've only come across them after I've run away and returned later. Can you actually sneak up on mobs the first time if you hold the walk button?

I tried a Rogue and had a heck of a time killing anything with a dagger...mainly because of the class speed bonus and always-run being on (haven't gotten used to holding shift when I want to turn). A Rogue's turning is just way too fast with always-run on. (And those pesky elves skitter around everywhere anyway.) Given those considerations, maybe the bonus would be good. ;)